Ganon would initially be sealed in the book, and putting the scattered pages together would allow him to break free. There was also underlying narrative tension built into the game’s planned progression. Each page in the book would represent an explorable region of the campaign, and new areas would unlock as players gained new abilities. Similarly, there were areas in the present-day town that were inaccessible until you obtained certain keys from the story world. You’d also place objects from the real world into the book in order to give its heroes new abilities or stat boosts.įully exploring both sections was necessary to advance the main plot, since the protagonist had to gather book pages in his own world in order to progress the story. Instead of leveling with experience points like in a traditional roleplaying game, the heroes-members of the Goron, Rito, and Zora peoples-would collect power-ups and abilities through puzzle-solving and exploration like in a traditional Zelda game. Two-thirds of the story would take place in the history book, which would come to life as he read it, while the remaining third took place in the boy’s “present-day” town. Instead, the main character was a young boy who stumbles upon a history book about defeating Ganon. You'll Never Get Seasick In This $25 Million Transforming Submarine YachtĪccording to the pitch document, Link was not to be the protagonist of the scrapped concept. The Most Popular Grocery Store in Every StateĪ Saturday Night Live Charmin Bears sketch has become bizarrely controversialĪngelina Jolie Is Already Getting the Amber Heard Treatment After Accusing Brad Pitt of Abuse The gameplay was described as turn-based strategy with puzzle-solving elements. Gill sourced the information in his video from a 22-page design document and an interview with one of Retro Studios’ developers. #METROID PRIME 4 SCRAPPED SERIES#personality Shane Gill’s latest entry in his Did You Know Gaming series of videos investigating gaming secrets, trivia, and long-lost products shines a light on Heroes of Hyrule, which Retro Studios pitched to Nintendo in a failed effort in 2004. Pokémon Scarlet and Violet: release date, trailers, gameplay, and moreĪll cross-platform games (PS5, Xbox Series X, PS4, Xbox One, Switch, PC)īowser attacks in The Super Mario Bros.EXCLUSIVE Cancelled Zelda Game: Heroes of Hyrule - Ft. games, including the acclaimed Super Smash Bros. Nintendo had an extensive relationship with Bandai Namco already, with the company assisting in developing multiple Super Smash Bros. A side-scrolling game reminiscent of the original titles - and based on Metroid II - it has not been ported to the Switch yet.īack in 2018, it was reported that Bandai Namco was the primary developer behind Metroid Prime 4, and that former Star Wars 1313 developers from LucasArts Singapore would be working on the project. The last game in the series to release was Metroid: Samus Returns for 3DS in 2017. With this delay, it’s unlikely Metroid Prime 4 will release for several more years. #METROID PRIME 4 SCRAPPED UPDATE#He also stressed that it would be “a long road” before Nintendo is ready to update fans on the game’s status again, so we are unlikely to hear anything new at E3 this year. “By collaborating and developing with Retro Studios, we believe we can make this game something that will meet our fans’ expectations,” Takahashi said. Retro Studios previously developed the three original Metroid Prime games, and has also worked on both recent Donkey Kong Country titles. “If we’re not satisfied with the quality, we aren’t able to deliver it to our customers with confidence and the game will not live up to our fans expectations.”īecause of this, essentially all work on Metroid Prime 4 has been scrapped, and the development process is starting over with Retro Studios now at the helm. “Nintendo always strives for the highest quality in our games and in the development phase we challenge ourselves and confront whether the game is living up to that quality on a daily basis,” Takahashi added. In a video published on Nintendo’s YouTube channel, senior managing executive officer Shinya Takahashi explained that Metroid Prime 4‘s quality had not been living up to the company’s high expectations thus far. Despite Nintendo saying the game was “ progressing well” last summer, it appears that is no longer the case, as development has been restarted at Retro Studios. Since Metroid Prime 4 was announced at E3 2017, we’ve heard very little about the first-person science-fiction adventure. Fitbit Versa 3ĭevelopment Update on Metroid Prime 4 for Nintendo Switch
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